During this Christmas break I decided to have a go at implementing the card game Uno in Python. It’s a fun and simple game for all ages, and the rules are easy to pick up and follow – but there’s quite a challenge in implementing the rules in a program! I spent a few hours […]
For about the last 3 years, the de-facto method of accessing physical components via the Raspberry Pi’s GPIO pins has been a Python library called RPi.GPIO, created by Ben Croston, who originally built it to control his beer brewing process. Despite its humble beginnings in a personal hobby project, it’s ended up being used in […]